Designing characters, stories and more with Jose Sebastian Gomez

WeMakeItGoodIf you haven’t seen the book “We Make It Good” from the filmmakers at creative production company Shilo, you are hereby enthusiastially encouraged to check it out.

As you’ll see there, much of the company’s extraordinary content leverages the character design talents of Co-Founder, Creative Director and Director Jose Sebastian Gomez. Among many illustrious achievements to date, Jose and his team helped creative agency ATTIK bring Scion’s world famous deviants to life, building upon Shilo’s many other breakthrough film projects, and some design feats earlier in Jose’s career for highly successful skate, snow and surf brands.

Since regular video conferences typically involve Shilo’s entire executive team on both U.S. coasts in every company undertaking, Jose’s skills as a character designer weigh heavily into most Shilo projects. Collaborating most recently with GlobalHue Latino, Shilo’s latest film is an exploration in live-action, claymation, and imagination, using quirky characters and clay as a metaphor for building a dream community and inviting the Latino community to participate in the 2010 Census. For “Community,” Jose was very interested in all the creations within the claymation world having common personalities, reflecting the personality of Brianna Gonzalez, their young actress. Jose’s sketches of the matching animated people, vehicles and buildings are featured within their behind the scenes video below.

3 thoughts on “Designing characters, stories and more with Jose Sebastian Gomez

  1. This is an amazing site, would you be interested in working on an interview regarding just how you designed it? If so e-mail me!

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